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Effect of a game‐based intervention on preoperative pain and anxiety in children: A systematic review and meta‐analysis
BACKGROUND: Games are increasingly being used as a means of alleviating pain and anxiety in paediatric patients, in the view that this form of distraction is effective, non‐invasive and non‐pharmacological. AIMS: To determine whether a game‐based intervention (via gamification or virtual reality) du...
Autores principales: | , , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
John Wiley and Sons Inc.
2022
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9787560/ https://www.ncbi.nlm.nih.gov/pubmed/35075716 http://dx.doi.org/10.1111/jocn.16227 |