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Gamification and Game Based Learning for Vocational Education and Training: A Systematic Literature Review
Games have been used as a learning tool for centuries. Gamification and game-based learning are becoming more prominent in educational settings for several reasons. When it comes to learning, being focused and immersed can massively improve a student’s experience. The purpose of this study is to map...
Autores principales: | , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Springer US
2023
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9838474/ https://www.ncbi.nlm.nih.gov/pubmed/36688221 http://dx.doi.org/10.1007/s10639-022-11548-w |