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Examining the relationships between students’ perceptions of technology, pedagogy, and cognition: the case of immersive virtual reality mini games to foster computational thinking in higher education

Researchers are increasingly exploring educational games in immersive virtual reality (IVR) environments to facilitate students’ learning experiences. Mainly, the effect of IVR on learning outcomes has been the focus. However, far too little attention has been paid to the influence of game elements...

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Detalles Bibliográficos
Autores principales: Agbo, Friday Joseph, Olaleye, Sunday Adewale, Bower, Matt, Oyelere, Solomon Sunday
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Springer Nature Singapore 2023
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9947881/
http://dx.doi.org/10.1186/s40561-023-00233-1